Dear Million AI School(백작스쿨) members!
Thank you all for your enthusiasm for AI in 2016.
We wish you a very happy and prosperous new year.
We look forward to meeting you all at the 5th Meetup on January 18, 2017.
[Theme] Why want to develop games?
Invited Speech 1. Why devoted my life to game development? Jan In Kyung, Founder, Mari Telecom
Invited Speech 2. Why opening a new Game Department at Kyung Hee University? Doug Young Suh, Professor, Kyung Hee University
Special Introduction 1. Why Futurable as an AI Game? Richard H Shinn, Founder, AIBrain
Note that AIBrain was selected as one of Top 20 AI Companies by Datamation, Sep 2016 and Futurable 1 was picked as a Top 30 Indie Game by Google Indie Game Festival in Aug 2016.
[ AI Oriented Global Company Risk Management ]
장인경 ( Jan In Kyung ) : Founder, Mari Telecom
대한민국 최초의 상용화 온라인게임 단군의땅, 쥬라기원시전, 아크메이지 제작 게임업계의 대모 아크메이지는 500 만명의 유저수를 기록, 당대 세계 최고의 인기 게임 평가
* 경력
마리텔레콤 설립
한국생산기술연구원
삼성전자 컴퓨터사업부
* 학력
서울대학교 공과대학 전자공학과
[ Why opening a new Game Department at Kyung Hee University? ]
서덕영 ( Doug Young Suh ) : Professor, Kyung Hee University
*경력
경희대학교 전자정보대학 교수
KAITECH HDTV 개발부 선임연구원
* 학력
GAtech EECE 박사
서울대학교 원자력공학 석사, 학사
신홍식 대표 ( Dr. Richard H Shinn ) : Founder, AIBrain